Friday, November 18, 2011

Animation/Rigging

Top tank animation sequence with the commander rising out of the cupola will feature a moving head and camera cut so the sequence isn't awkward.
The tank tread sequence is a test cycle and will be transferred to the other tank model.  Sequence will also be slowed down to more effectively show off rigging.

Friday, November 4, 2011

Environment/Character Textures

Exterior Texture Test

Desert Environment with River
Interior Models



Interior Shot with current colors. Will have "sketchlike" texture applied over weekend.

Friday, October 7, 2011

Final Animatic


This animatic version contains revision of scene order and sequences to focus more on a personal interior experience at the very beginning , and then transition into a longer exterior scene that details the tank warfare- notable change from 1st animatic (This animatic is now better organized and streamlined, thanks to professor critique in class).  There are also new edited images with additional drawn details to better explain the depicted scene. *Note the new computer displays in image 2 and 3 now display an exterior camera shot to give viewer hints!

Friday, September 16, 2011

Story Board (Revised) - Forver Time

Forever will they live in that longing shadow,

untouched by age or limbo,

Fading and reaching toward those distancing moments.

Their memory remains glimmering in shrouded light,

forever ensnared in that abyss of stillness.

Thursday, September 15, 2011

Story Board - Forever Time

Forever will they live in that longing shadow,

untouched by age or limbo,

Fading and reaching toward those distancing moments.

Their memory remains,

glimmering in shrouded light,

forever ensnared in that abyss of stillness.